A recent study indicated that 100% of herdables are obese
Fattens all animals on map
Speed always wins
Turns on 100x gather/build rates
Turn on "Musketeer'ed!" when you get killed by Musketeers
Ya gotta make do with what ya got
Spawns the Mediocre Bombard at your Home City gather point
Gives 10,000 wood
this is too hard
Win in singleplayer
tuck tuck tuck
Spawns a big red monster truck that can run over anything
Shiver me Timpers!
Destroys all the enemy boats on the map
Where's that axe?
Age of Empires III Secrets
Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the "100" to "99999.000", etc.
Easy Leveling in Single Player
Open the sp_yourcityname_homecity.xml file in the My DocumentsMy GamesAge of Empires 3Savegame (dont forget to make a back up first) folder, search for <level>.
You will see something like this <level>xx</level>, put in 99 for the xx, save the file, go into the game and play a skirmish. Now you are level 99 !
Unlimited Unlock Points in Single player
Open the sp_yourcityname_homecity.xml file located in My DocumentsMy GamesAge of Empires 3Savegame (dont forget to make a backup of this file) find this line <skillpoints>.
The line should look like this <skillpoints>xx</skillpoints>, where x is the number of skillpoints you currently have. Change the xx to a high number such as 999, save the file and start Age of Empires 3. Go into a skirmish game, go to manage your city and you will now have 999 unlock points to unlock various things for your city.
Access Hidden Units in Editor
There are several secret units that don't, at the moment of this writing, have a code to access them during games. Despite this, they can still be accessed in the editor through a simple process. First, place a unit on the map, then select the "Replace Unit" command under "Objects." In the drop down menu, select Fluffy, Flying Purple Tapir, Learicorn, George Crushington, Lazerbear, or Monster Truck A and then click replace unit.